📌预览

📌代码


<template>
<div id="root-container" ref="rootContainer" class="root-container">
<div class="left-top-plugin">
<el-button type="primary" @click="start" :disabled="isBtn1Disabled()">开始
</el-button>
<el-button type="warning" plain @click="drawPolygonEdit" :disabled="isBtn2Disabled()">编辑模式</el-button>
<el-button type="danger" plain @click="drawPolygonDelete" :disabled="isBtn3Disabled()">删除模式</el-button>
<el-button type="danger" plain @click="drawPolygonRemove" :disabled="isBtn4Disabled()">清除全部</el-button>
</div>
</div>
</template>
import { onMounted, onUnmounted, ref } from "vue";
import { Cartesian3, Color, PolylineDashMaterialProperty, PolylineGlowMaterialProperty, PolylineGraphics, Viewer } from 'cesium';
import { CP2dDrawer, DRAW_STATUS, DRAWER_MODE, type CP2dOptions, } from "cesium-pocket/drawer";
import { ElButton, ElMessageBox } from 'element-plus'
const rootContainer: any = ref(null);
const viewer = ref<Viewer | null>(null)
const status = ref(null)
let polygonDrawer: any = null
onMounted(() => {
viewer.value = //你获取的viewer
init()
});
onUnmounted(() => {
if (viewer.value && !viewer.value.isDestroyed()) {
viewer.value.destroy();
viewer.value = null;
}
});
const isBtn1Disabled = () => {
return polygonDrawer != null && status.value != DRAW_STATUS.STOPED
}
const isBtn2Disabled = () => {
return status.value != DRAW_STATUS.DRAWABLE && status.value != DRAW_STATUS.DELETABLE
}
const isBtn3Disabled = () => {
return status.value != DRAW_STATUS.DRAWABLE && status.value != DRAW_STATUS.EDITABLE
}
const isBtn4Disabled = () => {
return status.value != DRAW_STATUS.DRAWABLE && status.value != DRAW_STATUS.EDITABLE && status.value != DRAW_STATUS.DELETABLE
}
let delCallbackFun = (): Promise<any> => {
return new Promise((resolve) => {
ElMessageBox.confirm(
'确定删除该节点吗?',
'',
{
confirmButtonText: '确定',
cancelButtonText: '取消',
type: 'warning',
}
).then(() => {
resolve(true)
}).catch(() => {
resolve(false)
})
})
}
const init = () => {
let polylineObj: PolylineGraphics.ConstructorOptions = {
positions: [new Cartesian3(), new Cartesian3()],
width: 6,
material: new PolylineGlowMaterialProperty({
color: Color.BLUE,
glowPower: 0.4,
taperPower: 1
}),
clampToGround: true
}
let dashlineObj: PolylineGraphics.ConstructorOptions = {
positions: [new Cartesian3(), new Cartesian3()],
width: 2,
material: new PolylineDashMaterialProperty({
color: Color.BLUE,
gapColor: Color.WHITE,
}),
clampToGround: true
}
let polygonObj = {
hierarchy: [new Cartesian3(), new Cartesian3(), new Cartesian3()],
material: Color.BLUE.withAlpha(0.3),
outline: false,
}
let options: CP2dOptions = {
polyline: polylineObj,
deshline: dashlineObj,
polygon: polygonObj,
drawerMode: DRAWER_MODE.POLYGON,
delCallbackFun: delCallbackFun
}
polygonDrawer = new CP2dDrawer(viewer.value as Viewer, options)
}
const start = () => {
polygonDrawer.start()
status.value = polygonDrawer.getStatus()
}
const drawPolygonEdit = () => {
polygonDrawer.setEditStatus()
status.value = polygonDrawer.getStatus()
}
const drawPolygonDelete = () => {
polygonDrawer.setDelStatus()
status.value = polygonDrawer.getStatus()
}
const drawPolygonRemove = () => {
polygonDrawer.clearAll()
status.value = polygonDrawer.getStatus()
init()
}
.root-container {
position: relative;
width: 100wh;
height: 100vh;
overflow: hidden;
}
.left-top-plugin {
position: absolute;
top: 20px;
left: 10px;
z-index: 10;
}

📌操作步骤及流程

  1. 点击“开始绘制”进入绘制模式,可绘制几何面
  2. 点击“编辑模式”进入编辑模式。鼠标变手型抓取时按住鼠标左键可拖拽节点,松开则放弃编辑。
  3. 点击“删除模式”,鼠标变手型时单击左键会弹出删除与否的提示,确认后删除。
  4. 点击“删除全部”可删除几何面。
  5. 可自定义节点、实线、虚线和面的实体要素
  6. 可自定义删除前的确认对话框

📌构造函数参数列表(new CP2dDrawer(...))

序号 名称 类型 必须? 默认值 含义 备注
1 viewer Cesium.Viewer - viewer对象 -
2 options{ ... } CP2dOptions - 其他参数 参数集对象
2-1 options.drawerMode DRAWER_MODE_TYPE DRAWER_MODE.LINE 绘制模式(线or面) DRAWER_MODE.LINE,DRAWER_MODE.POLYGON
2-2 options.point Cesium.PointGraphics.ConstructorOptions {黄色空心圆} Entity的PointGraphics参数项 -
2-3 options.polygon Cesium.PolygonGraphics.ConstructorOptions {红色面} Entity的PolygonGraphics参数项 -
2-4 options.polyline Cesium.PolylineGraphics.ConstructorOptions {红色实线} Entity的PolylineGraphics参数项 -
2-5 options.deshline Cesium.PolylineGraphics.ConstructorOptions {红色虚线} Entity的PolylineGraphics参数项 -
2-6 options.afterAddPointFun (cartesian: Cartesian3) => void {浏览器自带confirm} 删除时的回调函数 -
2-7 options.movingCallbackFun (cartesian: Cartesian3) => void - 绘制移动时的回调函数 options参数
2-8 options.editCallbackFun (cartesian: Cartesian3, index: number) => void - 绘制编辑拖拽时的回调函数 options参数
2-9 options.delCallbackFun () => void - 删除节点后的回调函数 -
2-10 options.delConfirmFun () => Promise<boolean> {浏览器自带confirm} 删除时待确认的回调函数 -
2-11 options.overCallbackFun () => void - 绘制结束时的回调函数 -

📌API方法列表

序号 方法名 入参 返回值 含义 备注
1 start - void 开启绘制多边形 -
2 getEntity - Cesium.Entity 获得多边形的Entity -
3 getDataSource - Cesium.DataSource 获得点所有节点的DataSource -
4 getPositions - Cartain3[] 获得点所有节点的坐标 -
5 clearAll - - 清除所有对象 -